Installation

What your app needs, then the steps for Expo or plain React Native.

Requirements

  • React Native 0.81+ on the New Architecture — Expo SDK 54+ qualifies. Built and tested on SDK 57 with React Native 0.86.
  • Node 20.19+.
  • Uniwind 1.11+ with Tailwind CSS v4, wired into Metro. Every className in the library is compiled by Uniwind in your app's Metro pipeline — without it nothing is styled. NativeWind cannot share the app; migrate first.
  • A development build, not Expo Go. Reanimated, Gesture Handler and the keyboard controller are native modules.
  • Expo modules. An Expo app has them; a plain React Native app adds them with one command.
  • Let expo install pick native module versions. bun add react-native-reanimated fetches the newest release, which fails at the linker on an older SDK rather than at install time.

Pick your app

Optional peers

Resolved only if you import the subpath that needs them:

PackageNeeded by
@delacour/react-native-bottom-sheetBottomSheet — the engine it skins
@legendapp/listScreen.LegendList, Screen.ChatList, BottomSheet.LegendList
expo-router@delacour/react-native-ui/expo/navigation-theme
react-native-screensnative stack navigation
react-native-teleportBottomSheet — the engine's portal. A native module: expo install it and rebuild the dev client

Or let the CLI do it

One command in an Expo app wires Uniwind, the theme and the provider, and copies the component source into your project so you own it. See the Quick start.

bunx delacour@latest add button --install

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